Here I made rough, experimental and observational drawings to aid the development of the design process and help my visual style merge well with the chosen audio track. I took many inspirations from any naturally moving objects, anything and everything I found. Mostly, subjects that presented a fluid movement were focussed on to provide appropriate consistency with the theme.
RAM Notes – Translating Music into Visuals
Things to think about when creating visuals for the audio
- Size
- Shape
- Style
- Position
- Composition
- What is in focus- or not?
- Foreground/BG
- Colour/boldness
- What are you translating= emotion?
- Form- overall appearance
- Movement- speed and time
- Beat and tempo
^Do any of these change and why?^
Four main types of movement in physics
- Linear
- Rotary
- Reciprocating
- Oscillating
Music translation into visual movement- which of these does the music sound like to you? (Match both these sections together)
- Swing
- Slide
- Push
- Pull
- Drop/ fall/ land
- Flow/blow (like an object moving around another- wind or a rock in a stream)
- Flexion (bending of a joint)
- Rotation- pivot point
- Extension
- Speed
- Tension- relaxed/ stiff
While I really like some of these designs I made, I had to choose the most practice ideas to move forwards with. The ones with a large collection of shapes, lines or objects would have taken much longer to animate. Therefore, I will choose a selection to simplify and exaggerate witht he movement.
Jared’s Test images of progress: